Malifaux Faction Packs: Which Faction Fits How You Play
By Wyrd Games Official Store | Tabletop Games & Miniatures | Published: 2026-10-13
Category: 購買指南
A practical Malifaux faction pack guide that matches each faction's playstyle to how you actually like to play, with clear rules for choosing your first crew.
Quick answer
Choose a faction by the decisions you enjoy making, not by which models look strongest on paper. If you like overwhelming the table with numbers and chaos, start with Bayou; if you prefer board control and precise engagements, Arcanists reward that patience; if you want attrition and healing to grind opponents down, Guild is the fit.
What a faction pack actually gives you
A faction pack is your rulebook for one faction: its models' stat cards, upgrades, and the faction-specific rules you will reference every game. It is not a starter crew and it does not include miniatures. Many players buy a faction pack alongside a starter box or keyword box so they have both the models and the rules in one place.
This is also where faction identity lives. Two factions can share similar model roles but still play completely differently because of the abilities and upgrades in their packs. Read the pack's flavor text and upgrade options before committing, since those choices shape every list you build.
How to read a faction's playstyle before you buy
Ignore tier lists for your first purchase. Instead, ask three questions: Do you want to outnumber your opponent, outmaneuver them, or outlast them? Each faction leans toward one of those answers, and your honest preference matters more than any current ranking.
Look at the models you already own or plan to buy. If you are drawn to a specific keyword or master, check whether that keyword sits inside the faction you are considering. Buying a faction pack for models you will never field is the most common first-purchase mistake.
- Outnumber and overwhelm: Bayou rewards cheap, numerous models and chaotic board states.
- Control and precision: Arcanists use beasts and ranged threats to dictate where fights happen.
- Attrition and support: Guild leans on healing, condition removal, and grinding opponents down.
Matching the three broad playstyles to real crews
Bayou's Big Hat keyword is a good example of a numbers-first approach. The Spit Hog and its accompanying Bayou Gremlins in Malifaux Third Edition: Deliverance show how the faction turns a simple goal into loud, numerous, technically successful chaos. If that sentence sounds fun rather than exhausting, Bayou is probably your faction.
Arcanists reward players who enjoy setting up engagements on their terms. Malifaux Third Edition: Primal Fury brings Cojo, Paul Crockett, and two Sabertooth Cerberus, giving Marcus hunters for every size of problem. That flexibility suits players who like adapting their plan mid-game rather than committing to one brute-force strategy.
Guild suits players who prefer a slower, more controlling game. Malifaux Third Edition: One Flew Over adds Dr. Grimwell, Nurse Heartsbane, and two Orderlies, bringing Guild medicine from the locked ward to the battlefield. If you enjoy keeping your crew alive and making your opponent's plans fall apart, that attrition style is a strong signal.
The budget question nobody asks first
Faction packs are usually the cheapest part of starting a faction. The real cost is the models you add afterward, and factions that rely on many cheap models often cost more to build out than factions that field fewer, more expensive pieces. Bayou's numbers advantage is also a painting and assembly commitment.
If you are unsure, buy the faction pack for the faction whose starter box you can actually see yourself painting. Unpainted models do not play, and a faction you enjoy building is a faction you will actually learn.
Decision rules for choosing your faction
- If you enjoy having more models than your opponent: Pick Bayou. Its cheap, numerous crews create chaotic board states, and the Big Hat keyword leans into that identity with models like the Spit Hog and Bayou Gremlins. Expect more assembly and painting time than a low-model-count faction.
- If you like controlling where fights happen: Pick Arcanists. Beast-heavy lists such as the Chimera keyword give you hunters for different problems, so you can adapt instead of committing to one plan. Rewards players who think a turn ahead about positioning.
- If you prefer outlasting opponents to outnumbering them: Pick Guild. Support pieces like Dr. Grimwell and Nurse Heartsbane let you heal, remove conditions, and grind down aggressive crews. Slower games, but forgiving for players still learning the rules.
- If you already own models from one faction: Buy that faction's pack first. A faction pack for models you will never field is wasted money, no matter how good the faction looks on paper. Check your existing collection before adding a new faction.
Faction examples in the current range
- Malifaux Third Edition: Deliverance: Bayou Big Hat box with a Spit Hog and four Bayou Gremlins, 32mm heroic scale, unpainted plastic requiring assembly. A concrete look at Bayou's numbers-first identity: one centerpiece plus four supporting models, which means more assembly and painting before your first game.
- Malifaux Third Edition: Primal Fury: Arcanist Chimera box with Cojo, Paul Crockett, and two Sabertooth Cerberus, 32mm heroic scale, unpainted plastic requiring assembly. Shows the Arcanist hunter approach: a small, flexible set of threats that rewards positioning and target selection rather than raw model count.
- Malifaux Third Edition: One Flew Over: Guild Asylum and Versatile box with Dr. Grimwell, Nurse Heartsbane, and two Orderlies, 32mm heroic scale, unpainted plastic requiring assembly. Illustrates Guild's support-and-attrition style, where healing and condition play matter as much as damage output.
Who should buy which faction
Best for
- New players who want a forgiving, support-heavy first faction (Guild)
- Players who enjoy chaotic, numbers-based board control (Bayou)
- Players who like flexible, positioning-focused play with beasts (Arcanists)
Not for
- Players who want a single faction pack to cover every situation across all factions
- Anyone expecting miniatures to be included in a faction pack
- Players who dislike assembly and painting, since all listed models arrive unpainted and unassembled



