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Malifaux Fourth Edition: Index of the Untold Campaign Book

Malifaux Fourth Edition: Index of the Untold Campaign Book - Main image
$19.2 $30 In stock

Category: Malifaux Book

Malifaux is not a static world. It shifts, grows, and remembers.

Index of the Untold introduces new ways to experience Malifaux Fourth Edition through both Campaign and Cooperative play, all while using the Malifaux miniatures you already own. Alongside new rules, scenarios, and progression systems, the book also includes new fiction that explores the people, places, and stories of Malifaux.

Within these pages lies a different kind of power. Not new Masters or crews, but the tools to shape your own legends. Build a leader from nothing and guide them through triumph, failure, and everything in between. Watch your crew change with every encounter, gaining scars, experience, and stories that belong only to your table.

This book is a toolbox, a permission slip, and an invitation.

Campaign Mode

  • Build a crew and follow its progress from game to game
  • A focus on creativity and community
  • Flexibility in crew building
  • Build a personalized master and advance them with experience
  • Gain new equipment
  • Suffer injuries

Cooperative Mode

  • Play as a team, or solo, against enemies controlled by the game called non-player (NP) models
  • 20 different NP models
  • 13 cooperative scenarios
  • Each scenario split into multiple sections
  • Crews are smaller, games are quicker
  • All player-controlled models activate in one phase
  • Integration with the campaign available

Contents:

  • Campaign Mode rules
  • Cooperative Mode rules
  • Character advancement and progression systems
  • Equipment and injury rules
  • 20 Non-Player (NP) models
  • 13 Cooperative scenarios
  • New fiction and narrative content

Please note: This expansion requires the Malifaux Fourth Edition Core Rules to use.

Customer Reviews (4.3 / 5 · 3 reviews)

Benjamin ★★★★★

Cooperative play was the selling point for me, and the rules here actually make it work without gutting the competitive feel. The campaign progression carries your crew between games in a way that feels earned rather than tacked on.

George ★★★★★

The campaign rules in this book finally gave our group a reason to keep playing the same crew week after week, and the co-op scenarios are a nice change of pace for solo nights. Pages are thick and the binding held up fine after a few sessions of heavy flipping.

Zoe ★★★☆☆

The campaign mode adds some nice progression mechanics, but the co-op rules feel a bit tacked on and we spent more time flipping back and forth than actually playing. For the price I expected a thicker book too, though the new scenarios are solid enough to keep me coming back.